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Steelsinger

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Steelsinger.png
Faction Steelsinger
Cost *
Stats 1/25
Rarity Basic
Type Ranged
Text Ability (2):
Add a Modular Gizmo to your hand.

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Overview[edit | edit source]

Steelsinger is one of the six Factions in Shardbound.






Steelsinger[edit | edit source]

These are the playable minions exclusive to the Steelsinger faction.

Name Mana cost Attack Health Special abilities Rarity Type
Gravwell Exosuit 1 2 3 Ability (1): Teleport another friendly minion in line of sight of sight up to two tiles. Common Melee
Hound Class Mech 1 3 1 Charge. Upgrade (1): +2 Health. Upgrade (2): +4 Health. Common Melee
Plating Specialist 1 3 2 Warcry: Give a minion in your hand +2 Health. Common Melee
Wrenchman 1 2 3 Deathhowl: Put a Tune Up card in your hand. Basic Melee
Efficiency Expert 2 2 3 Warcry: Reduce the cost of a minion in your hand by 2. Rare Melee
Medframe Tech 2 1 3 Ability (1): Restore 2 Health to another friendly minion within line of sight. Common Ranged
Outlaw Class Mech 2 4 3 +1 Movement. Upgrade (1): -1/-2, gain Ranged. Upgrade (2): +4 Health. Rare Melee
Upgrade Depot 2 0 3 Choose One: Summoned minions gain +1 Attack OR +1 Health. Common Artifact
Builder Platform 3 0 5 Deep Strike Your next summoned minion may replace this one and gain +3/+3. Rare Melee
Raptor Class Mech 3 4 4 Flying Upgrade (1): Restores Health to your hero equal to damage dealt. Upgrade (2): Splash. Epic Melee
Reloading Exosuit 3 2 5 Ability (2): Give a friendly ranged minion "Can attack twice this turn". Rare Melee
Repair Foreman 3 4 4 Warcry: Restore 3 Health to all friendly minions. Basic Melee
Armory Gunner 4 1 4 Whenever this minion deals damage, give all minions in your hand +2 Health. Ranged Rare
Blockade Forger 4 2 7 Ability (1): Summon a barricade on a tile in line of sight. Common Melee
Creation Specialist 4 3 6 When this minion deals damage, draw a card. If that card is a minion it costs 2 less. Legendary Melee
Targeting Frame 4 2 4 Ability (2): Give all other friendly minions +1 Attack this turn. Basic Ranged
Upgrade Engineer 4 3 5 Warcry: Give a minion in your hand +2/+2. Basic Melee
Insured Mech 5 3 4 Deathhowl: Summon a Replacement Mech in its place. Common Melee
Valiant Class Mech 5 8 7 Upgrade (1): Damage Shield. Upgrade (2): Shroud. Basic Melee
Storm Class Mech 6 4 8 Upgrade (1) (1): +2 Attack. Upgrade (1) (2): Splash. Rare Ranged
Zieger-1 7 10 8 Deathhowl: Summon Vaast, the Last Pilot in its place. Legendary Melee